Announced by Torn Banner Studios, this delay is “necessary to allow Chivalry 2 to be the greatest game it can be, and one that realizes our vision of a “true sequel” to the original Chivalry: Medieval Warfare.”
The developer cites COVID-19 as a big factor for the updated timeline, but the extra time will allow them to “incorporate several quality of life improvements and also include what was originally post-launch content, in the release.”
While this will mean that more maps and game features will be playable at launch, horses will still be arriving after launch as they “need a bit more time in the training stables.”
Chivalry 2 recently completed its sixth round of its Alpha stage, and Torn Banner Studios reassures fans that this delay will not impact the previously-planned Summer beta. There is no specific date given yet, but more information will be coming soon.
Chivalry 2 was announced during E3 2019 and looks to bring players into their favorite medieval movie battle scenes. It features first-person melee battles of up to 64 players and will allow players to relive moments that invoke battles like Game of Thrones’ Battle of the Bastards.
Chivalry 2 – Two New Screenshots
During our IGN Expo earlier this year, we were able to exclusively confirm that Chivalry 2 would be headed to consoles alongside the previously confirmed PC version. Furthermore, they will all feature cross-play with each other.
Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].