Specifically for the original Mass Effect, EA announced it will have “comprehensive world-building enhancements with added detail and depth to locations like Eden Prime, Ilos and Feros,” alongside improved interfaces and UI, plus a ton of quality of life additions. EA has also confirmed that the original Mass Effect’s combat and exploration have been “modernized” with better aiming, squad controls and behavior, Mako handling, and cameras.
Character creator options will work across all three games, and those creation options include “improved and expanded selection of hair, makeup, and skin tone options,” with Female Shepard from ME3 becoming the default female Shepard option for all three games.
For more on the Legendary Edition, find out why Mass Effect won’t have dedicated PS5 and Xbox Series versions, and learn about how the devs are treating the canon ending of Mass Effect 3 in the Legendary Edition.
The Legendary Edition previously went up for preorder early in January, following the Mass Effect trilogy’s return announcement last November. And it’s not the only project in the franchise in the works – alongside the Legendary Edition’s announcement, BioWare confirmed a “veteran team” is working on a new Mass Effect, too.
Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.